Hey, here's my latest work
It's a haunted house made of boat wrecks, the haunted house, "boat" is entirely modelled by me, from scratch, in 3DS Max, textured in Substance Painter and the final scene was made in Unreal 5
This was my first project in this version of the real-time engine. I'm really happy with the final render and I've been able to prove to myself that in 3 years I've improved. Because this project is a 'V2' of a school project that was very close to my heart, given that it was my first project where I did everything from concept to post-production
I'll be sharing more views on modelling and the process in a future breakdown
I hope you enjoy it ^^