Hi, Here's the process of my latest work with a close-up of the ship and Unreal passes
I really enjoyed this work, I improved my modelling skills to have a very good model with good topology. With clear shapes, good texturing by adding a layer of detail
For the terrain, I initially wanted to work with Houdini but I didn't manage to get a good result, so I opted for Unreal 5
I can clearly see my limits now with my knowledge and I can move in the right direction
Give me your advice, criticisms, etc...
See you soon for the next artwork :D