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Haunted Ship _ Breakdown

Hi, Here's the process of my latest work with a close-up of the ship and Unreal passes
I really enjoyed this work, I improved my modelling skills to have a very good model with good topology. With clear shapes, good texturing by adding a layer of detail

For the terrain, I initially wanted to work with Houdini but I didn't manage to get a good result, so I opted for Unreal 5
I can clearly see my limits now with my knowledge and I can move in the right direction

Give me your advice, criticisms, etc...
See you soon for the next artwork :D

Raw Render UE5

Raw Render UE5

Comp

Comp

Detail Ligth UE5

Detail Ligth UE5

Unlit UE5

Unlit UE5

The old and the new house

The old and the new house